Immertion: Immersion and Emotion in Digital Games
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چکیده
Immersion and the study of the emotion are key elements to the creation of a digital game. The elements that change their influence on the player are also important to give the user a better experience on the game. The goal of this project is connecting this two concepts, based on theoretical studies on the influence of both items, inside and outside the primordial concepts of creating a virtual environment systems. To accomplish this, it was created an application that is divided into three parts: the first one, an expert system, collects data on the degree of immersion in digital games of the Action Adventure style. The second part, a system based on fuzzy logic, analyzes the data collected in the first part to relate the emotion with immersion of that games. Finally, the third part groups the games studied according to degree of emotion they have. Ninety-six players of digital games in this survey answered the expert system, resulting in one hundred thirty-three completed questionnaires, with six hundred seventy-two variables defined and immersive three thousand four hundred and six statements defined. With this, it was concluded that the games of the studied style are more likely to give the player emotions such as Love, Hate, Pride and Shame.
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تاریخ انتشار 2012